A couple of weeks ago I received a rave review in my month-long review. It’s a big thing. It’s the kind of thing that gives you some sort of clarity. I didn’t think about it until I checked out the reviews again a couple weeks later.
Most people would agree that the rave review is an incredibly dull way to write about a game. While you do get the full, detailed description of the game, the reviewer still uses the same simple-yet-modern approach to writing the review. That’s not to say that there’s no point in being creative, but its the sort of thing that really makes you feel good about your review.
For me, a rave review is like a personal letter to the game, where the writer writes about the game they are playing (and the people they are playing with), and all their thoughts go into the review. This is particularly true if the game is something that’s completely new, like ARKMAID. I wrote one for ARKMAID, and the reviewer liked it, but I was so enthused by it, I wrote a few more.
I’ve written two for ARKMAID now, and both were very positive. One of them got me so excited that I went back and finished ARKMAID twice. I was really proud to write the review for it.
In the same way that game reviews tend to be more positive when the game is new, game reviewers are more positive when the game is old. The reason being that people have more experience with the games that they are reviewing, and therefore tend to give more positive reviews about older games. That same process also explains why reviewers tend to be more positive about more recent games as well.
But we’re not only looking at the game’s age, we’re also looking at the reviewers’ years of experience with the game. In ARKMAID’s case, we have a group of reviewers who reviewed the game on the Xbox 360, PlayStation 3, and Windows PC. Their averages were all a notch above the average for the other platforms. That means that they were all very experienced with the game.
The reviews are all quite good, but their effect on the review process is a bit nebulous. We’ve been given a few things that are more important than the reviews. One quote from one reviewer: “It is very difficult to review a game that is as old as the game itself. It really is difficult to review a game that was made for a younger audience, and it is very difficult to review a game that wasn’t made for a younger audience.
One reason for this is that you have to consider all the things that are going on with the game as it is now, and all the factors that have changed in the course of its development. It is difficult to remember all the things that have happened to the game since the game was released. In a way though, it is not that hard to review a game that wasn’t designed for a younger audience.
What’s your opinion on the first three levels of deathloop? As it turns out, it’s a good idea to get the content on the first level so that you can see what’s going on with the main characters. We were really excited about what happens in these levels, but before we can even start to review them, I’m going to tell you a few things to keep in mind.
1. When you play the game, you are pretty much forced to focus on what happens to the main characters. Because by the end of the first level, there are going to be a lot of other things going on. You are going to have to think about what happens in order to act, and you are going to have to pay attention to what the other characters are doing.